Friday, 14 November 2014



the last thing i did for the car is add a point constraint to make the whole car move. 

and i did the same for the rear


for the lights i added a driven and driven key to turn the lights on and off by typing in the channel box in light On Off , on or off



i also added side to side suspension by putting a orient constraint. 






i then rigged the boot of the car by adding a orient constraint


and i did the same for the back



after the doors i add suspension to the front i did this by adding an expression to the group



after the bonnet i added another orient constraint to the doors to male them open for the doors i think my placement for the controller works very well because i feel it is very obvious and in a good place for animating purposes
i then moved onto the bonnet of the car which again was done by adding a orient constraint 




then for the front wheels i added steering to the car again this was done by adding a orient constraint  





then in this image i used suspension to the wheel to do this i added a control and put a point constraint  




The first thing i did when i was rigging my car was rig the wheels in this image i added a orient 


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